The area that I'm determined to learn more about is EduNation, where Learn It Town resides. I have not yet figured out the difference between EduNations I, II, and III and you can see here that I've been going to EduNation I by default.
I started out where I left off, which is an option SL gives you. This seems a sensible approach when you're just learning how to get around; I've discovered that refreshing your real memory, not just your computer one, is key to getting your 'physical' bearings so you can use your internal compass and landmark recognition to get comfortable with the environs. This is "Country Western Wear', and I believe it is in EduNation. It was the last place I visited before today's visit.
In one of our readings from Module 5, "Presence Pedagogy: Teaching and Learning in a 3D Immersive World" (2008), the authors in this peer-reviewed paper shared their findings and research in the 'AET Zone', a 3D VLE that has been around since 2001. In my journey in SL today, I wanted to be sure to address our instructor's question "How could you use these sets as immersive environments for lessons," and this article elaborated on this question perfectly. I've spent too much time floundering/getting lost/frustrated in SL and not enough time examining it from an educative POV.
The article shed some light on a couple of things that had been confusing me. One, when you encounter an avatar after you teleport to a new location, it's known as an embedded avatar, called 'greeter bots,' who announces the name and cohort of each participant the moment he or she enters the world. Initially, I thought this avatar was there in SL 'real time' and that I was expected to be polite and interact with him/her. I was relieved to know that it is merely a formality, the point of which is to 'capitalize on the presence of others', according to the authors. The point of this greeter is to let students know immediately upon arrival that they're in the presence of someone with more knowledge of the area who also shares responsibility for learning within it.
"Presence Pedagogy advances a peer-based approach to teaching and learning....to remove the preset hierarchy of expertise that is common across most educational models and replaces it with one in which all members of a learning community share in the responsibility for supporting one another." (p. 63)I've encountered many of these greeters; on Oahu and again today when I visited EduNation. Carol Rainbow, owner of the island, appeared for the first time in my visits. I couldn't capture her while also capturing a screen shot, however.
In the photo above, I was able to visually capture that magic wand 'line' that happens sometimes when you click on something. I was trying to figure out if clicking on this poster would do anything....it listed a website but I thought if I clicked on the link, it would take me there. Nothing happened. I clicked on the green arrow you see. Nothing. In this way I feel SL needs to be more intuitive and operate like other sites. Also, I am frustrated with not being able to click and drag myself to places with my mouse. I'd like to be able to click on my avatar and move her about while holding down my mouse click, in that same way you could use Apple's 'MacPaint'. Remember that one, boomers?
The same thing happened when I clicked on a holodek called "Randall's Renior Horizon's" while in this area of EduNation. The time it's taking me to get used to the gliches I'm finding in SL is trying my patience!
So, I decided to get the Hell Out of Dodge and go to Paris 1900. I first searched for Berlin 1930's in the search menu but came up with zilch. Paris 1900 popped right up, voilá!
I wanted to end this visit on a high note, and also keep in mind my goal of today's journey, which was to express my ideas on how a teacher can use Second Life for lessons. Here are some screen grabs and shots of my journey on the Paris 1900 island. I've noticed that teleporting to familiar places or familiar environments (like the stables I visited) eases some of the beginner's anxiety when immersing in a 3D environment. Take a look at my visit:
The impulse to visit Paris 1900 came to me subconsciously, upon retrospect. As 'presence pedagogy' aims to to promote a more flattened approach toward instruction by removing hierarchy that is common with most educational models, it isn't completely egalitarian.
"There is an awareness and acceptance that the hierarchy and structure that expertise brings does exist within the community and that this expertise should be recognized and shared." (p. 63)How might I use today's visit in an educational context? Here are some ideas for using Paris 1900:
- Ask students to say whether they've been to Paris and if so, what they recognize and where they think we are on the island. Ask them to express their thoughts verbally with regards to initial impressions and opinions about the surreal notion of placing Paris within an island setting.
- Students can write Twitter-length sentences in chat box to express these same thoughts in writing. They can also practice writing in the interrogative (question) form for things they don't understand.
- If one of the students is familiar with SL and knows how to open/access the poster in the Moulin Rouge theater that is a tutorial for how to animate and choreograph the dancers, they can take the opportunity to show the rest of the group how to do it.






































